I’m sitting down watching the pilot episode of SeaQuest:DSV, and aside from being hilarious in production quality and silly dialogue, I can’t believe what some of the most creative set designers on TV thought would be in use technologically 20 years from now.
There are computers with 50 inch screens that are controlled by what look like steam-powered levers. The computers 0n the bridge are silver panels with giant plastic buttons, and there’s not a touch screen to be seen. Plus Jonathan Brandis is wearing a Marlins jersey…like they’ll be around in 2032.
The phones are corded, the walkie talkies are yellow and grey plastic, no headsets. And while space may be the “final frontier”, the sea is the next. We seem to think that the future holds no changes in thinking or approach, only the ability to do the particular things we dream about now. I wonder what we’ll think 10 years from now when we look back at Minority Report, or I, Robot?
You can learn a lot about a culture by looking at how it’s language developed. Take Latin as an example. It’s got something like 38 different words for “kill” (that’s a rough unscientific estimate…from my head). Kill in war. Kill in battle. Kill in a duel. Kill a stranger. Kill your brother. Kill your mother. Kill a baby. Kill a schmaby. That’s because they did a lot of killing.